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Lunchzone

You Can Carry it With You

June 12, 2021Wren Dalton Leave a Comment

…At the center of a low dishonest decade  where selves grow immense, then shrink… – David Wojahn Let’s start with a simple question. What is this thing (Figure 1.0)? Well, in the world of Code Vein this little object is called a… Continue Reading →

Lunchzone, Serious Play, Shows Artifact, Code Vein, Memento, Space, Vestige

Big Number, Bigger Questions

May 8, 2021Wren Dalton Leave a Comment
BEEG Yoshi

“I do not Dunkey, but I might have Spaghetti and meatballs if you ask nicely” Landon from GameStop   Recently, the Lunch Zone crew and I got around to playing Heart of Enya – which is a game with relatively… Continue Reading →

Games, Lunchzone, Multiplayer, RPG, Serious Play, Shows, ttrpg beeg, big number, data visualization, interview, number, yoshi

A Machine for Lovely Thoughts

February 24, 2021Wren Dalton 4 Comments
Douglas Englebart Watches the Arena

But how does one love what’s made of light and so far away – Emilia Philips Latte foam, the smell of a hastily made lunch, and buzzing computer fans are the essence of Serious Play. Our little collab, spread out… Continue Reading →

Lunchzone, Serious Play, Shows, Uncategorized conceptual, live streaming, machines, Play, Serious, thinkertoys, twitch

Ace in Space: Life, Death, and Romance You Can’t Win

May 1, 2020Desiree Steele 1 Comment

For the past several weeks Kelly has been playing a dating sim that I recommended to her, Ace in Space. It’s a dating sim with 8 endings, wherein you play as Enby, known at the start of the game as… Continue Reading →

Games, Lunchzone, Single Player, Uncategorized Ace in Space

Player’s Experience: In-Game Time and Real-World Time

January 22, 2020Janelle Malagon 6 Comments

What in-game and in-person elements determine how much time we’re willing to spend on a particular objective, narrative, or sequence in a game? Similarly, how does a player’s relationship to the time passing within a game and the time passing in the… Continue Reading →

Games, Lunchzone, RPG, Shows, Single Player, Uncategorized Destiny 2, Disco Elysium, dragon ball z, rpg, The Lunchzone

Welcoming Chancellor Mone

November 27, 2019Thomas Leave a Comment

Last week, Serious Play welcomed UWM’s Chancellor Mark Mone, as well as Provost Johannes Britz and Chief of Staff Sue Weslow, for gameplay and conversation over Super Smash Brothers. The game, which began as something geared to a party context… Continue Reading →

Games, Local Multiplayer, Lunchzone, Shows, Uncategorized

Context in Parallax

September 24, 2019Thomas Leave a Comment

[Cross-posted to Doubt is an Art.] This past Wednesday, the Lunch Zone explored Parallax, a stark and yet somehow intimate puzzle game. The resolute black and white imagery, the abstract and icon-marked shapes, and sense of containment from being apparently… Continue Reading →

Games, Lunchzone, Puzzle, Single Player

When Enough is Enough: Finishing the Game (or Not)

August 29, 2019Ryan House 2 Comments

As Nathan begins the latest foray into Yooka-Laylee (his 3rd for The Lunch Zone,) he muses aloud: “I was struggling on whether or not to play this again because I’m not sure what else there is to say about it.”… Continue Reading →

Lunchzone, Uncategorized

Yooka-Laylee: Running By and/or Getting Lost

August 18, 2019Erik Kersting Leave a Comment

Serious Play August 16, 2019 In the room: Nathan Humpal (playing), Kelly Brajevich This week, the Lunch Zoners played Playtonic Games’ 2017 platformer Yooka–Laylee, which borrows off nostalgia from the developer’s previous experiences creating the cult classic N64 title, Banjo-Kazooie… Continue Reading →

Games, Lunchzone, Single Player, Uncategorized

WHAT GAMES SHOULD WE BE PLAYING?

August 9, 2019moulthro Leave a Comment

Serious Play August 7, 2019 In the room: Nathan Humpal (playing), Kelly Brajevich, Josh Rivers, Thomas Malaby; online: Serious_Play, GameScholar, ludologue, and one other. It’s August and the academics are warming up for the start of seminar season three weeks… Continue Reading →

Games, Lunchzone, RPG, Single Player, Uncategorized

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