The UWM Digital Cultures Collaboratory
Serious Play
Menu Close
  • About
  • Members
    • Serious Play Admin Team
  • Shows
  • Blog
  • Collab Achievements
  • 2023 Live Streaming Conference

rpg

Player’s Experience: In-Game Time and Real-World Time

January 22, 2020Janelle Malagon 6 Comments

What in-game and in-person elements determine how much time we’re willing to spend on a particular objective, narrative, or sequence in a game? Similarly, how does a player’s relationship to the time passing within a game and the time passing in the… Continue Reading →

Games, Lunchzone, RPG, Shows, Single Player, Uncategorized Destiny 2, Disco Elysium, dragon ball z, rpg, The Lunchzone

Classic Quests: the Mise en Abyme of Ultima IV’s Opening Screen

September 20, 2018Kristopher Purzycki

Author’s note: This is a draft of a post to see how blog posts look on the Collaboratory site. Released over three decades ago, Origin Systems’ Ultima IV in an anachronistic computer game to be playing in an age of… Continue Reading →

Classic Quests, Single Player, Uncategorized classic, retro, rpg, ultima

Scour the Archives!

Follow Us!

  • Twitch
  • YouTube
  • Facebook
  • X

Check Out Our Twitter!

My Tweets
© 2025 The UWM Digital Cultures Collaboratory. All rights reserved.
Fashionista by aThemes
Skip to toolbar
  • Log In