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Ludic Reviews: It’s Me John Coland

June 10, 2022Wren Dalton 3 Comments
Image of a busy street from behind metal bars.

“Some pain stays so long its absence becomes a different pain -” Kaveh Akbar I’d be willing to die on the hill that as long as the independent ARG scene has existed, some form of the “stuck in my house”[1]… Continue Reading →

Review, The Ludic Society Alternate Reality Game, ARG, Hauntology, Psychodrama, Review, The Ludic Society, Vehemence

“The face under the mask… Is that… your true face?”: Considering Vital and Radical Mediation in Majora’s Mask

March 11, 2022David Kocik 1 Comment

Introduction Throughout the Legend of Zelda series, protagonist Link, and by extension the player, interfaces with specific objects and items to interact with the game world. While many of these items can be used as weapons, like the Master Sword… Continue Reading →

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A Head in the Clouds: Memories of Final Fantasy VII

February 7, 2022Ryan House Leave a Comment
Featured image

{Cross-posted}   I have something of a confession to make. I’m a big Final Fantasy fan. It’s one of the series that got me into videogames back in the SNES days. Throughout high school, during the “PlayStation era,” those games… Continue Reading →

RPG, Uncategorized

You’ve met with a wonderful fate, haven’t you?: A Collab in the Collab

February 3, 2022David Kocik 3 Comments

Hello everyone! It’s been a little while since I’ve posted here, mostly because last semester was really really rough. Long hours, busy days, and nary a drop to drink. But now I’m back and kicking! This semester, my show, Fan… Continue Reading →

Games, Horror, Multiplayer, Serious Play, The Ludic Society

Porter’s Log, #101: On the Road Again (Can we build it? Yes we can!)

November 21, 2021Janelle Malagon Leave a Comment
A road being printed with chiral matter

A/N: This post is an experiment in writing a serial ludotravelogue. Hey Janelle, what’s a ludotravelogue? Uh, I don’t know yet? Stay tuned? An exercise in flying by the seat of your pants? A travelogue that focuses on my travels… Continue Reading →

Games, Horror, Single Player Death Stranding, ludotravelogue, porter's log, single player, survival horror

Uncle Dracula’s Phantom Funhouse: Place as Character in the Castlevania Series

October 31, 2021Ryan House Leave a Comment
Candid shot of every parent's inner thoughts as they march through the parking lot at Disney World

It’s October and that means, like every other person worth knowing, I’ve been consuming only the spookiest of entertainment media. In the case of videogames, I started the month circling back to some survival horror titles I had missed (namely,… Continue Reading →

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“Even if it’s deleted I will remember!”: Appeals to Liveness and Simultaneity in Podcasts on Twitch

October 13, 2021David Kocik Leave a Comment

So let’s be honest everyone. I’m busy. You’re busy. And I’m so so so tired. However, I love sharing my work on this blog so I’m gonna post a little research I did last semester about some interesting examples of… Continue Reading →

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Catherine: Full Body – A perfect marriage of narrative and ludic action, Pt. 1, an overview

September 14, 2021Ryan House Leave a Comment
Wall-eyed loser can't decide if he wants to marry his hot, successful girlfriend

The following is an example paper I wrote for my students in a Videogames: history and theories course. You can find the instructions for the assignment here.    Catherine: Full Body (2019) is a “romantic horror story” in which a… Continue Reading →

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The Ludic Society

June 23, 2021Wren Dalton Leave a Comment
Habit Beckoning

“You see the journey starts here, the real fun starts here, when everything changes…” – Evan Jennings as Habit We’ve charted a course through two alternate reality games on Serious Play. We investigated the voyeuristic view of This House has… Continue Reading →

Games, Multiplayer, RPG, Serious Play, The Ludic Society, ttrpg AR, ARG, Crow64, EverymanHybrid, New Show, Pervasive, Pitch, Treatment, twitch, VR

You Can Carry it With You

June 12, 2021Wren Dalton Leave a Comment

…At the center of a low dishonest decade  where selves grow immense, then shrink… – David Wojahn Let’s start with a simple question. What is this thing (Figure 1.0)? Well, in the world of Code Vein this little object is called a… Continue Reading →

Lunchzone, Serious Play, Shows Artifact, Code Vein, Memento, Space, Vestige

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