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Author: David Kocik

“The face under the mask… Is that… your true face?”: Considering Vital and Radical Mediation in Majora’s Mask

March 11, 2022David Kocik 1 Comment

Introduction Throughout the Legend of Zelda series, protagonist Link, and by extension the player, interfaces with specific objects and items to interact with the game world. While many of these items can be used as weapons, like the Master Sword… Continue Reading →

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You’ve met with a wonderful fate, haven’t you?: A Collab in the Collab

February 3, 2022David Kocik 3 Comments

Hello everyone! It’s been a little while since I’ve posted here, mostly because last semester was really really rough. Long hours, busy days, and nary a drop to drink. But now I’m back and kicking! This semester, my show, Fan… Continue Reading →

Games, Horror, Multiplayer, Serious Play, The Ludic Society

“Even if it’s deleted I will remember!”: Appeals to Liveness and Simultaneity in Podcasts on Twitch

October 13, 2021David Kocik Leave a Comment

So let’s be honest everyone. I’m busy. You’re busy. And I’m so so so tired. However, I love sharing my work on this blog so I’m gonna post a little research I did last semester about some interesting examples of… Continue Reading →

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The Heart of the City: Constructing Tokyo in Persona 5 Royal

March 31, 2021David Kocik 1 Comment

CW: Violence and suicide are mentioned.   The term “memento” has a complex etymology. From the Latin for “remember” or “I remember,” memento may point to a sinister remnant or a “memento mori,” a physical reminder of the death that… Continue Reading →

RPG, Single Player, Uncategorized

Fan Game Follies: Fortune Favors the Fandom

March 4, 2021David Kocik 2 Comments

Hello everyone! Unbelievably, we’ve already arrived to March 2021, and with a new month comes a new show in the Serious Play franchise. (Maybe the Serious Play Cinematic Universe!)   Every Thursday from 4-6pm CST, I’m going to be playing,… Continue Reading →

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Dr. Rage/Love, or How I Learned to Stop Worrying (Kinda) and Love the Blog

January 20, 2021David Kocik 2 Comments

As the Blog Director for Serious Play, I realized that I actually didn’t know that much about our blog site. I had no experience working with web design, I wasn’t sure how to write a “good’ blog, and WordPress just…… Continue Reading →

Uncategorized

Inside Abjection

November 25, 2020David Kocik 2 Comments
A boy hides behind a pillar from a robot's searchlight

Hi everyone!   I’m thinking about writing about the link between the game Inside and abjection for a course, so I thought I’d take some time to write down my thoughts here. The player of Inside (2016) controls a nameless,… Continue Reading →

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Dazed and Confused: User Error and Obfuscated Gameplay in Everything

October 9, 2020David Kocik Leave a Comment

For Lunch Zone last week, I played Everything, a game where you can literally control everything, kind of. I started as a star, soaring through space. This part of the game felt good. It took a while for me to build momentum… Continue Reading →

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Online Conference Best Practices…Or Ramblings from a Tired Man

August 5, 2020David Kocik 1 Comment

Hello all! I just finished presenting a paper and gender, designed identity, and Nintendo Switch advertising, which is pretty cool. But instead of talking about that, I wanted to chat about a couple of things I learned from speaking in… Continue Reading →

Uncategorized

Live Streaming, White Privilege, and Moving Towards Antiracism

July 7, 2020David Kocik 2 Comments

Hello everyone! (Today’s post is being done in conjunction with my live stream of Chrono Ghost at 12pm Central for Lunch Zone! Come join me as I play and talk about some critical race theory and some of the barriers… Continue Reading →

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