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Lunchzone

Limited by the Code

July 27, 2019laya Leave a Comment

Serious Play was born from minds with mixed sets of interest. Between us we are  librarian, anthropologists, media scholars and creative writers. We are interested in games and play, analog and digital, indy and AAA, puzzles and adventures, E-sports and… Continue Reading →

Lunchzone, RPG

Following the Dotted Lines: A Case of Competing Interfaces in The Witcher III

July 15, 2019Ryan House 3 Comments

While watching Nathan’s latest foray into the world of The Witcher III, I’m struck by the game’s expansive space. This last session opens with Geralt standing at a crossroads: a seemingly apt metaphor for the genre of open-world games. “What… Continue Reading →

Games, Lunchzone, Uncategorized

Down to the Nitty Gritty: Tiresome Dickishness in The Witcher III

July 8, 2019Thomas Leave a Comment

[Cross-posted to Doubt is an Art.] Nathan, Kelly, and I were joined by Kelly’s sister Caitlin for July 3rd’s episode of the Lunchzone, where we continued our playing through of The Witcher III (find Stuart’s write-up of our Jun19th session… Continue Reading →

Games, Lunchzone, Single Player, Uncategorized

Lunchzone: Layers of Fear

October 31, 2018Kristopher Purzycki Leave a Comment

Developer: Bloober Team Released: August 2, 2016 Genre: Horror Platform: PC (Steam) Played: October 31, 2018 Show notes Laya, Thomas, Kelly, and Kris explore another dark, Gothic world – this time in Bloober Team’s Layers of Fear. Featuring many of… Continue Reading →

Games, Horror, Lunchzone, Shows, Single Player, Uncategorized

Lunchzone: Amnesia

October 3, 2018Kristopher Purzycki

Developer: Frictional Games (Twitter: @frictionalgames) Released: September 2010 (Windows) Genre: Horror Platform: Steam Played: Wednesday, October 3, 2018 Show notes Laya, Thomas, Nathan, Kelly, and Kris explore the dank, Gothic world of Amnesia. The game exerts a liberal amount of control over… Continue Reading →

Games, Horror, Lunchzone, Single Player, Uncategorized

Lunchzone: Crawl

September 26, 2018Kristopher Purzycki

Developer: Powerhoof (Twitter: @powerhoof) Released: April 2017 Genre: Local Multiplayer Platform: Steam Played: Wednesday, September 26, 2018 Show notes Josh, Laya, Nathan, and Kris sat down to play Crawl (Powerhoof, 2017). As has been the case with most of the… Continue Reading →

Games, Local Multiplayer, Lunchzone, Multiplayer, Shows couch, dungeon crawler, local multiplayer, pixel

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