[Cross-posted to the UWM Digital Cultures Collaboratory.]
Nathan, Kelly, and I were joined by Kelly’s sister Caitlin for July 3rd’s episode of the Lunchzone, where we continued our playing through of The Witcher III (find Stuart’s write-up of our Jun19th session here). We’ll be sticking with The Witcher through the summer, so pop in to our Twitch channel for Lunchzone’s next episode on July 17th (12 pm US Central time)
Never having played this series, yet being a dedicated Elder Scrolls series player, I immediately began noticing the many similarities to Skyrim – graphically, aesthetically, and mechanically. What followed in our conversation was a set of thoughts that revolved around the appeal to the “gritty” in these games. The seriousness, the gray palette, the gore, and – above all, in Kelly’s memorable phrase – the “tiresome dickishness” exhibited in practically every dialog with NPCs.